Trip is an app that encourages individuals to book adventures with like-minded people, pushing users to step outside their comfort zones and explore activities they may not have considered before. The platform is focused on outdoor pursuits such as hiking, climbing, biking, surfing, and kiteboarding, with the aim of helping users connect with others who share their passions. By promoting friendship-building through shared experiences, Trip offers a way for people to enrich their lives through outdoor adventures.
I worked on the UX and UI aspects of the app, beginning with the development of user personas and user journeys to understand the core needs and behaviours of the target audience. From there, I moved on to creating low-fidelity prototypes, iterating based on user feedback to refine the experience. Once the structure was solidified, I designed the user interface with a minimalist yet modern aesthetic, focusing on simplicity and ease of use to enhance the overall user experience.